tag:blogger.com,1999:blog-7604868917713400880.post5026827631938134962..comments2024-03-02T03:38:49.413-05:00Comments on Henchman Abuse: More about last night's sessionPathttp://www.blogger.com/profile/11381628150285913370noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7604868917713400880.post-91314353226266805512010-10-08T20:47:36.232-04:002010-10-08T20:47:36.232-04:00> First, a little bit about my encounter design...> First, a little bit about my encounter design philosophy - when I put an encounter or trap together, I don't worry at all about how the players will defeat it. <br /><br />Next drink is on me. Great to see someone who recognizes this, and the flip side - when the players pull out a surprise and beat your "undefeatable trick."Roger G-Shttps://www.blogger.com/profile/08594440701279968693noreply@blogger.comtag:blogger.com,1999:blog-7604868917713400880.post-1671028317643906532010-10-08T20:21:12.423-04:002010-10-08T20:21:12.423-04:00"The Million Favored Ones" is awesome, v..."The Million Favored Ones" is awesome, very evocative.Pathttps://www.blogger.com/profile/11381628150285913370noreply@blogger.comtag:blogger.com,1999:blog-7604868917713400880.post-36022354175135824872010-10-08T09:13:38.155-04:002010-10-08T09:13:38.155-04:00Sounds like a good time. I like the Church of Star...Sounds like a good time. I like the Church of Starry Wisdom thing too. I sometimes add them as villains in AD&D or Gamma World stuff. I also use a group called "the Million Favored Ones", particularly if the game has mutants.<br />I like the fact that they are not aware that it is a Megadungeon yet...very coolJeffrey Runokivihttps://www.blogger.com/profile/10067752574382856219noreply@blogger.com