Just going for gross-out factor with this one. I'm putting in a shambling horde of them, so they're nowhere near as amped up as the Sons of Kyuss, their major inspiration. That and Pirates of the Caribbean.
No. Enc: 1d6 (2d6)
Movement: 120’ (40’)
Swim: 60’ (20’)
Armor Class: 7
Hit Dice: 3
Damage: 1d8 + sea-worms
Hoard Class: None
Bloat zombies are the reanimated corpses of drowning victims. Their waterlogged bodies are grotesquely swollen, and covered with multi-legged marine worms.
A bloat zombie attacks by striking with its rotting fists. If the target fails a save vs paralyzation, dozens of marine worms will be flung onto the target as well.
The worms will attempt to infest the body by crawling into its orifices. If the victim spends the entirety of the next combat round removing the worms, there is no ill effect. For each round the worms are neglected, there is a 50% chance that they will successfully invade the target’s body. Worm infestation causes the host’s constitution to drop by 1d4 per day until it reaches 0 (at which point the victim immediately becomes a bloat zombie). A cure disease spell will kill the worms and restore the victim’s constitution.
An adventurer slain by a bloat zombie will rise as a bloat zombie himself within 2d4 days.