Treasure Maps

I am grooving on treasure maps right now.  They make excellent treasure, because they encourage players to take the initiative & crawl deeper into the dungeon.

That is all.

Fine, here's an update - getting closer to finishing ASE2-3, no idea if it'll be in time for GenCon though.  I shall deliver no module before its time.  I'm yearning to start mapping levels 4, 5, a couple of sub-levels, and Under-Miami, but I'm restraining myself until I get ASE2-3 100% complete.