2010-10-27

Robotic Bigfoot Attacks!

As I finish off these last couple of rooms, I find myself less and less able to resist going full gonzo...

180. Bigfoot on Display
Standing on a pedestal at the southern end of this room is a circular black pedestal, upon which stands a sasquatron.  A cylinder of bluish light rises up from the pedestal base to the ceiling.  Anyone touching the bluish light will be burned for 1d4 points of damage.

On the rear of the pedestal (facing the southern wall), is a small white switch.  Flipping the switch will cause the field of bluish light to disappear, and the sasquatron (AC 7, HD 4, hp 18, #AT 1, D 1-8, MV (30’), Save F4, ML 9) will be released from stasis and attack.  The sasquatron’s head-sphere contains 15 zircon gemstones, worth 25 gp each.

The pedestal generates a stasis field.  The creature to be held in stasis must be standing entirely on the pedestal, or else it will take 1d4 points of burning damage as it is forced off by the bluish field.

Attempts to remove the pedestal, which is firmly affixed to the floor, will destroy it.

Sasquatron
No. Enc: 1d4
Alignment: Neutral
Movement: 90' (30')
Armor Class: 7
Hit Dice: 4
Attacks: 1
Damage: 1d8
Save: F4
Morale: 9
Hoard Class: See below
XP: 190

The sasquatron is a gigantic, hairy humanoid that has undergone terrible modifications.  The monster stands 8’ tall, and has thick brown pelt.  Its head is a cylinder of black metal, studded with glowing, blinking gems, and encased in a clear polycarbonate sphere, and its right arm has been replaced by the claw of a giant crab.  The sasquatron stands upright, and makes agonized roars when agitated, which is almost always (+4 to reaction rolls).  Where the roars come from is unclear, as this monstrosity has no visible mouth.  It attacks with its massive claw, while beating its chest with its “normal” hand.

The sasquatron is immune to sleep, charm, and other mind-affecting spells.  If subjected to an electrical attack, roll d6 to determine the effect:

1-2. Stunned for 1d3 rounds
3-4. Healed for 1d6 points of damage
5-6. No effect

Should the polycarbonate sphere be unscrewed (or pried off via an Open Doors roll), 5d6 small colorful gems worth 25 gp each can be recovered.

3 comments:

  1. Heavily inspired by the "Brain of Morbius" Dr. Who episode.

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  2. Not to mention the Six Million Dollar man episode with the bionic Sasquatch
    https://www.youtube.com/watch?v=6SZMn_711s4

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