I've got to write up a billion coherent, interesting, and self-consistent rooms before the session on Wednesday so naturally I'm not doing that. Instead you get an opinion post.
Since the crazily successful Dwimmermount Kickstarter, everybody's been getting on board, and everyone's been yabbing about how this is great because it removes risk from the publisher.
I'm baffled by that. What risk? There is almost no risk with print-on-demand. All you cough up for up-front is art. Nobody needs a Kickstarter to put an RPG product out there.
So why do people do it? For the mad phat l00tz! And then they dance around that fact, presumably to avoid alienating the customer base.
My points? It's not that I dislike Kickstarter. I'd do it if I wanted a super-high-quality hardcover print run that print-on-demand couldn't provide, but there's no way I want to be an order fulfillment center. So no Kickstarter for me. Shipping books is not something I want to make a lifestyle out of.
Rather, my point is that pretending a Kickstarter project is about anything but making the "big bucks" (well "slightly bigger" bucks may be more accurate) is balogna, and I do a mental facepalm when I read otherwise. Print-on-demand has already lowered the cost of publishing to near-zero.
Now that I've had my rant, I'll defang it by saying that I'm not thinking of anyone specifically, this is entirely based on overall impressions over the past few months, and if you think I'm calling you out, I'm really not. I like commerce and approve of it. I'm selling stuff right now!